Rules

Rang rules for two players

Rang is Court Piece with a twist: tricks don't count when you win them. They pile up in the middle, and you only collect the pile by winning two tricks in a row.

Setup

How a round works

  1. The caller leads the first trick; after that, the winner of each trick leads.
  2. Follow suit if you can. If you can't, play any card. The highest trump wins; otherwise the higher card of the suit led.
  3. Each finished trick goes onto a pile in the middle. Win two tricks in a row and you collect the whole pile, including the trick you just won. Then the count starts again.
  4. If the last trick is played and tricks are still in the middle, they go to whoever won that last trick.
  5. The deal ends as soon as one of you has collected seven tricks.

Scoring and winning

Play it with your partner on Twine

Twine deals, keeps score and enforces every rule above. Play live on a call, or with Play Anytime: take your turn now and your partner takes theirs whenever suits them, wherever they are.

Questions

What is the difference between Rang and Court Piece?

Only how tricks are collected. In Court Piece every trick counts straight away; in Rang tricks pile up and you need two wins in a row to take the pile. Dealing, trumps and scoring are the same.

What happens to the pile at the end?

If tricks are left in the middle after the thirteenth trick, the winner of that last trick takes them.

How many points win a game of Rang?

Five. A deal is worth 1, 2 or 4 points.

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